I began my heavy solider by creating a quick sketch turnaround that I could use to model around. I used a silhoute that would be recognisable as a heavy character from distsnace to capture their personality I also though about how I would be texturing my heavy model simular to the models from "The walking dead" game and tried to include the same sketched look in my turnaround.
"Turnaround of heavy"
If I have enough time before hand in I may go back and change this turnaround to make it look a little cleaner.
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