Introduction
After learning 3D skills in my first year of the course, I
wish to develop the skills learned so that I can work more productive and have
a 3D portfolio. I like designing characters and 3D modelling so this brief is
something I will enjoy. I wish to work on my texture techniques as this area is
my weakest at the moment in 3D.
The brief will showcase my new skills I have learnt by
creating 4 classes that are based on the British army.
Actions
For this project I will be researching into the British army
sliders of modern day and silhouette and visual identity of character design.
I have to design 4 characters that are game ready based
around different roles within the British armed forces. The character roles are
as follows:
·
A Sniper style character
·
A Infantry solider style character
·
A Heavy (Anti-tank) style character
·
A Support role/coms officer style character
For each of these models I will have to create character
turnarounds before I build them.
After researching and designing the character I will build
them in 3DS Max.
After I have built my characters I will look into texturing
tutorials to help texture the final models.
Then I will texture my models so that they are ready for
printing.
Aims
At the end of this project I wish to have achieved a
character portfolio with game ready models that I will be able showcase and
have develop new and existing modelling and texturing skills.
New skills and knowledge
I wish to have acquired new skills in texturing and
modelling as well as to have developed my existing skills within 3D.
Outcomes
The final submission should include:
·
Portfolio of the 4 models
·
Digital submission of models
·
Digital submission of turnarounds
·
Digital submission of brief
The digital submissions should all be burnt onto a single
disc with a cover for hand in.
Project timeline
Week Number
|
What I’m working on
|
5
|
Further develop research and start blueprints
|
6
|
Working on blue prints and turnarounds
|
7
|
Working on blue prints and turnarounds
|
8
|
Modelling of first character
|
9
|
Modelling of first character
|
10
|
Modelling of first character
|
11
|
Modelling of first character
|
12
|
Modelling of second character
|
13
|
Modelling of second character
|
-
|
Christmas break (finishing and
touching up models)
|
14
|
Modelling of second character
|
15
|
Modelling of second character
|
16
|
Modelling of third character
|
17
|
Modelling of third character
|
18
|
Modelling of third character
|
19
|
Modelling of third character
|
20
|
Modelling of fourth character
|
21
|
Modelling of fourth character
|
22
|
Modelling of fourth character
|
23
|
Modelling of fourth character
|
24
|
Finishing touches to models and textures
|
-
|
Easter Break (printing ready
for hand in)
|
25
|
Project hand in and start evaluation of the project
|
26
|
Hand in of the evaluation
|
Throughout the project I will also be keeping my blog up to
date with what I have been doing each week.
No comments:
Post a Comment