Deconstruction is a graphic design theory that is present is
some of modern day designs. Deconstruction revolves around the concept of
rearranging and misshaping letters and shapes to create a new piece of design
work. This movement also takes slight elements of futurism in the aspect that
it uses bold shapes and lettering but were as futurism usually use the
lettering as their actually meaning deconstruction.
Some examples of artist’s/Designer’s that commonly use this
style of deign are:
- David Carson
- Ellen Lupton
- J. Abbott Miller
I really like this design style as it allow for great variation
within the graphic design sector. This design style is also easily taken to
other media such as architecture and games as texture work or even buildings themselves
within the medium.
This is very rarely seen in video games but it could be useful
to create a very interesting environments and maybe even textures within models
creating a unique experience.
"David Carson work example"
No comments:
Post a Comment