Wednesday, 10 April 2013

Build of heavy model

The heavy model was the first I did so i took screenshots as I was creating it I managed to stay under the limit of 2,000 polys (without acessories) and this is my favourite of the models. This however did take the most time as I need to refresh my skills in character model and had to keep changing certian parts as shown above to make them look nicer the texture will make this model stand out more.

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